V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. Major features
V-Ray is a series of professional rendering plugins/standalone apps developed by Chaos Group company. Of which, V-Ray for Maya provides high-quality graphics and animation rendering capabilities for the excellent 3D modeling software Maya.Beyond that, V-Ray also can be run as a separate renderer, which is convenient for users to render various images. Maya 2011 3D modeling, animation, visual effects, rendering, and compos. 3ds Max 2011 2014 V-Ray 1.5. Pro 3ds max maya 2013 torrent. Autodesk Maya 2017 Full Crack x64 x86 is. Architecture CG cgauth.dll Chaos Group Chaos Software Maya plugin render rendering V.
? V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;
Shading
? VRayCarPaintMtl material with accurate flakes simulation; ? VRayDistanceTex texture that measures distances to arbitrary mesh objects; ? Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;
Lights
? V-Ray specific light lister; ? Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;
Render Elements
? VRayLightSelect render element to extract the contribution of individual lights; ? VRayDRBucket render element to show which machine rendered a given bucket in DR mode;
Effects
? VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction; ? VRayExposureControl plugin for proper exposure of regular viewport and camera views;
Optimizations
? VRayStereoRig controller for easy stereoscopic setup; ? Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper; ? Retrace threshold for the light cache ? Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture; ? Integration of the various V-Ray components in the 3ds Max “Create” menu; ? Tools for calculating and rendering accurate camera distortion through .lens files; ? Faster rendering of VRayProxy objects; ? Support for proper motion blur of Thinking Particles; ? Proper blending of gizmos for VRayEnvironmentFog; ? Improved raytracing precision in certain cases; ? Render history for the V-Ray VFB; ? Load and compare images directly in the V-Ray frame buffer; ? Support for rendering of VRayProxy objects as point clouds; ? Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later; ? Support for bidirectional path tracing for accurate unbiased lighting solutions;
…and many other small fixes and improvements
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